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3G / UMTS Hot Spots: Tunnels
tunnel
Types:
  • Railway tunnels
    • Narrow traffic envelope
    • Possible double decker trains
    • Train window and wall penetration ?
    • Very high speed trains
    • Train tracks are in cuts and above ground
  • Urban underground tunnel
    • Very narrow traffic envelope
    • Possible double decker trains
    • Train window and wall penetration ?
    • Integraded to underground stations
  • Car tunnels
    • "large" traffic envelope
    • Complex configurations with multiple entry and exit ramps
    • Short underpasses
    • Traffic jams cause massive peak loads
  • Pedestrian tunnels
    • No penetrations losses
    • Indoor power level requirements
    • Possible high traffic loads
  • Special cases
    • Mining applications
    • Underground shelters turned in to other venues
    • Underground parking complexes
Main Requirement:
  • Coverage

    Typical Solutions:
  • Longer tunnels require (multiple) active antenna system, possible even multiple base station locations
  • Medium size systems can be hybrid solutions
  • Off-Air repeaters popular for short tunnels
  • Macro base station tabs, where possible
  • Solution based on cost, not on complexity

    Opportunities:
  • Co-location required to share costs
  • Urban underground system has heavy traffic
  • Antenna systems are easy to build while tunnel is still under contruction
  • Train tracking systems

    Typical Risks:
  • Acquisition
  • Installation cost for long tunnels high
  • Normally multiple tunnel installations required to cover a single train line
  • Return on investment time

    Notes:
  • Customer and owner expectation need to be considered
  • Might require several base stations / base station locations per tunnel



    Based on Petri Possi's Hot Spot presentation


    3G / UMTS Hot Spots
         1. Overview  8. Tunnels
         2. Equipment and Tools  9. Underground Stations
         3. Outdoor Hot Spots  10. Bridges
         4. High Rise Buildings  11. Airport, Ports, Borders
         5. Shopping Centres  12. Other Sites
         6. Entertainment Venues  13. TDD / WLAN
         7. Stadiums  14. Conclusions

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